The original launch date of Returnal was announced last month as March 19, but with this delay, we’ll have to wait until the end of April. It will also use the console’s 3D audio capabilities for increased immersion. Players assume the role of Selene, who is an Astra space scout who winds up being trapped in an endless resurrection loop on a hostile planet, offering a narrative explanation for the game’s roguelike nature.Įarlier this month, Housemarque released a developer interview showing off Returnal‘s gameplay and explaining how it takes advantage of PlayStation 5’s DualSense controller features such as adaptive triggers. It is a fast-paced third-person shooter with roguelike elements. Returnal was revealed last year during one of Sony’s PlayStation 5 events. Update: Returnal has a new release date of April 30, 2021. SIE and Housemarque have made the decision to move the release date in order to give the team extra time to continue to polish the game to the level of quality players expect from Housemarque. Given the high quality of PlayStation 5’s launch exclusives so far, including Demon’s Souls, Spider-Man: Miles Morales, and Sackboy: A Big Adventure, it’s understandable that both Sony and Housemarque want Returnal to launch in the best state possible in order to meet the expectations of players. The reasoning for the pushed back release date is that the team at Housemarque wanted the extra time to add the finishing touches on the game. Continued abuse of our services will cause your IP address to be blocked indefinitely.This morning, Sony Interactive Entertainment and developer Housemarque have announced that Returnal has been delayed to April 30 for its release on PlayStation 5. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. Besides this Housemarque is widely recognized as a very serious developer, and was thrown heavy amounts of cash by Sony to make Returnal the best tech demo for PS5 yet. The animations are actually very good and so is the overall graphical output of the game and its engine.
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